![]() You walk around in your Wanzer and shoot things. This is why I actually enjoy Gun Hazard.Īpparently the same team who did Cybernator/Assault Suits Valken did this game, and it’s pretty apparent from playing them both. And as a sidescrolling action game, it has nothing to do gameplay-wise (or story-wise, debatably) with the other Front Mission games. ![]() Hidenori Iwasaki – Squaresoft music composer and programmer.Front Mission: Gun Hazard is a sidescrolling action game.Junya Nakano – renowned Squaresoft composer.Masashi Hamauzu – renowned Squaresoft composer.Noriko Matsueda – Squaresoft composer who made most of Front Mission’s music.Jun Suemi – another renowned artist known for the Brandish series cover art.Yoshitaka Amano – renowned artist known for his Final Fantasy work.Toshiro Tsuchida – director and producer of the series.Here’s a short list of people involved with the franchise. The Front Mission series was a bold new sci-fi in JRPG history at the time because of the following people who worked on it, from its designers to its music-makers. It Featured Top Tier Talent From Squaresoft Before games like The Division got political, the Front Mission games tapped that first & nailed the landing. If you want a long-spanning epic to sink into, play part 1 all the way to part 5. If you want a nice entry point, play Front Mission 3. Part 5 on the PS2, a prequel of sorts, was considered the apex of the series, creating the best strategy combat while crafting an intense story on the horrors of war and how its main cast endure and find hope in such troubled times, as well as establishing all the story beats that set up past games. Part 3 introduced branching paths at the start of the game (in a pretty sneaky dialogue choice), which means you have to play the game twice to get the full story. It even featured actual LGBT representation, which was kind of unheard of during that time. While part 1 started it all, it was part 2 that really went all-out with its politically-driven narrative (where each perspective of the war isn’t as black-and-white as it seems) and featured a diverse cast from different countries. Your missions also vary from killing all insurgents to protecting certain characters for a set amount of time. ![]() Not only do you have to customize your Wanzers with the correct weapons, arms, and legs, but also pick the best pilots for the job. It’s A Great Blend Of Strategy RPG & Sci-Fi Dystopian Storytellingīefore Battletech’s strategy games, Front Mission was the first and nailed the strategy turn-based RPG and story combo just great. We should touch on why Front Mission truly deserved better than ending on a wet fart. I can’t imagine how my friends felt when they see their favourite series run to the ground like this. I played a few hours of Left Alive and felt truly betrayed. Our very own Alleef “Comicslord” said the following in his detailed review: I can’t possibly imagine anyone actually enjoying the soul-crushing ordeal of playing Left Alive. Which is why it’s such a huge travesty that the series went off on an abysmal note with Left Alive. I’ve only played parts 3 and 4, but I have friends who rave on about how deep the entire game’s political intrigue can get, especially since they all tie in together. Not to mention the fact that customizing your own Wanzer death machine army is incredibly enticing on its own. A tactical RPG, it tells the story of a war in the year 2090 fought with mecha known as 'Wanzers'. The main games have their ups and downs, but they’re solid SRPGs all-around.įront Mission turns 25 today – it made its debut on this day in 1995. There are five main entries and a number of side games in the series. This week marks the birth week of the very first Squaresoft mecha-heavy turn-based strategy RPG title Front Mission, a 1995 Super Famicom title that mixes Battletech mecha fights with allusions of politics in a sci-fi world. ![]()
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