![]() ![]() It means I could loose all my gold simply because I didn't dodge a whale far enough. But he landed damage to my boat somehow from that far range. Again - from nowhere, no reasons. I checked around and found that there was whale. Just before I arrived to goldens, I was sailing through the cold biomes, and suddenly my ship got several hit to planks 450+ each hit, and star to spinning around. You, SOMEHOW, have to make things, so people WOULD NOT loos all they earned to some monster hidden underwater, and without any warning hitting them through the walls.Īnd yeah. It prevent ppl from ship flooding all spaces around, speed up servers etc. I just wanna repeat what I was saying before. ![]() With my bed destroyed, I wasn't able to respawn anywhere near, and by the time I built another ship, and got there - all stuff from my corpse and from all boxes was gone forever.Īll GOLD I'VE GOT so far was gone forever. I was able to get to the shore, and only after I called my bear to follow I saw CYCLOP WALKING OUT FROM THE UNDERWATER!!! It means this guy was there for some reason, aggroed me, and right from underwater he started to hit me and land damage THROUGHT THE PLANKS OF MY ANCHORED SHIP. Third hit destroyed my boxes, and throw me and my bear away from my boat. I couldn't understand a thing, there were NO enemies around, no drake (it was hydra island), no elementals, no hydra herself. Suddenly I've got 3.3k damage to my ANCHORED boat OUT OF NOWHERE. I was safely back to my ship, and full of joy, prepared tp departure. I was able to deal with damned army, and dug the treasure. I've got jackpot - boosted treasure map, which was on "goldens" few grid from my base. I was on my way to earn first 5k gold for Schooner (no trading for me, check message above), spent like a whole day, sailing and do treasure hunting. But some times it even go to "So many efforts to flush in to toilet!" It doesn't make your players happy, you know? I understand that ATLAS is "So many efforts - so little reward". Or maybe you should consider to limit amount of warehouses/farmhouses/markets by 1 per player/company at each island?Ġ2 - Sad story (The way to loose it all). But the spot is important? IMAO - best situation is, when player or company simply need just one farm, one warehouse and one market. maybe you balance all traderoutes chain so quantity doesn't matter. While he already have few in to another part of island. But the guy decide he need this exact spot AT MY BASE to build his warehouse. So the question is - DO PLAYERS REALLY NEED THAT MUCH FOR THEIR TRADING?įor example, I built my small village (no more castles etc, just separate houses to make it less pieces), and today I found SOMEONE ELSE's warehouse RIGHT INSIDE MY BASE! All space around simply covered by another players windmills, and his warehouse isn't connected to ANY of his windmills (he has some but in to another part of island). ![]() With huge radius around each of building, It prevent another players from building their farms and warehouses. I mean sometimes they wanna have like 10 farmhouses and 3 warehouses around the island. I prefer to live in TUNDRA.įrom what I saw so far, in LAWLESS PVE players want to capture as much space as they can with their windmills and warehouses. This season my crewmate went to WoW so I'm all alone. ![]() As far as I back, I'll continue to write my feedback. ![]()
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